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Physically based rendering : From theory to implementation Matt Phara and Greg Humphreys by Series: Morgan Kaufmann series in interactive 3D technology ;
Material type: Text Text
Publication details: Amsterdam Elsevier 2004
Availability: Items available for loan: JRD Tata Memorial Library (1)Call number: 006.6 P04.

2.
GPU gems 2 Programming techniques for high performance graphics and general purpose computation ed by Matt Pharr by
Material type: Text Text
Publication details: Boston Addision-Wesley 2005
Availability: Items available for loan: JRD Tata Memorial Library (1)Call number: 006.66 P05.

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